Showing posts with label Game Programming. Show all posts
Showing posts with label Game Programming. Show all posts

Monday, 7 November 2011

C++ Programming For Game Developers

C++ Programming For Game Developers,C++, Game Programming
Very useful book for aspiring game developers and people good in c/c++ programming. A great book to start with.

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Thursday, 3 November 2011

Black Art Of Java Game Programming

Black Art Of Java Game Programming,Game Programming, Java
This book teaches you the skill to develop games in java. Contains concepts like side scrolling, double buffering, sound effects and many other advanced concepts in java. Also contains code examples for every concept. Excellent book for game programming in java.

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Sunday, 23 October 2011

OpenGL Programming Guide - Dave Shreiner

Game Programming, OpenGL Programming Guide, Dave Shreiner
The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.

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Wednesday, 19 October 2011

Beginning C# Game Programming - Ron Penton

Are you ready to try your hand at programming games using C#? "Beginning C# Game Programming" is your ideal introductory guide - designed to jumpstart your experience with C# and DirectX 9. It includes the fundamental topics you'll need to know and covers additional topics that you'll find helpful along the way. Begin with a comprehensive look at programming with C# from the basics of classes to advanced topics such as polymorphism and abstraction. Then it's on to DirectX 9 as you learn how to create a basic framework and a Direct3D device. You'll also cover DirectSound and DirectInput. Put your newfound knowledge to the test as you program a complete game!


Monday, 18 April 2011

Killer Game Programming In Java - Andrew Davidson

This is a good guide you need for programming games in JAVA. It covers major topics required for game programming like JAVA 2D, 3D, 3D Sprites etc. It also covers practical games code inside and their complete description. Really nice book and every gamer should have it.            [Download Now]